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Riolu

发布时间:2026-09-13 | 浏览:1
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This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Riolu Pokémon Scarlet & Violet data Picture Name Other Names No. Gender Ratio Type Riolu Japan : Riolu リオル French : Riolu German : Riolu Korean : 리오르 National : #447 Galar : #298 Isle of Armor : #--- Crown Tundra : #134 Sinnoh : #115 Hisui : #223 Male ♂ : 88.14% Female ♀ : 11.86% Classification Height Weight Capture Rate Base Egg Steps Emanation Pokémon Standard 2'04" 0.7m Min 1'10" 0.56m Max 2'09" 0.84m Alpha 4'04" 1.323m Standard 44.5lbs 20.2kg Min 28.5lbs 12.928kg Max 64.1lbs 29.088kg Alpha 101.0lbs 45.8136kg 75 Legends 215 3,200 (SWSH) 6,400 (BDSP) Abilities : Steadfast - Inner Focus - Prankster (Hidden Ability) Steadfast : Speed raises by one level every time the Pokémon flinches. Inner Focus : This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Also prevents stats from being lowered by the ability Intimidate Hidden Ability : Prankster : Status category moves have their Speed Priority increased by 1. Moves increased by this that are used on Dark-type opponents will fail. Experience Growth Base Happiness Effort Values Earned Dynamax Capable? 1,059,862 Points Medium Slow 50 1 Attack Point(s) Riolu can Dynamax Weakness *1 *1 *1 *1 *1 *1 *1 *1 *1 *2 *2 *0.5 *0.5 *1 *1 *0.5 *1 *2 Wild Hold Item Egg Groups Legends: Arceus Iron Chunk - 30% Ball of Mud - 15% Alpha Exp. Candy S - 100% Seed of Mastery - 10% Riolu cannot breed Evolutionary Chain Locations - In-Depth Details Sword Giant's Cap Max Raid Battles: Dusty Bowl , Giant's Seat , Hammerlocke Hills , North Lake Miloch , Rolling Fields , Stony Wilderness Details Shield Giant's Cap Max Raid Battles: Dusty Bowl , Giant's Seat , Hammerlocke Hills , North Lake Miloch , Rolling Fields Details Crown Tundra Sword Roaring-Sea Caves Details Shield Roaring-Sea Caves Details Brilliant Diamond Iron Island (Gift - From Riley) Shining Pearl Iron Island (Gift - From Riley) Legends: Arceus Alabaster Icelands : Icebound Falls , Snowfall Hot Spring or nearby Cobalt Coastlands : Massive Mass Outbreak Alabaster Icelands : Massive Mass Outbreak Trainer Locations Details Flavor Text Sword It's exceedingly energetic, with enough stamina to keep running all through the night. Taking it for walks can be a challenging experience. Shield It can use waves called auras to gauge how others are feeling. These same waves can also tell this Pokémon about the state of the environment. Brilliant Diamond The aura that emanates from its body intensifies to alert others if it is afraid or sad. Shining Pearl Its body is lithe yet powerful. It can crest three mountains and cross two canyons in one night. Legends: Arceus Though infantile in appearance, it has the mysterious ability to read the minds of humans. The pure of heart are met with Riolu’s approval, while those of ill nature earn only its loathing. Sword/Shield/Brilliant Diamond/Shining Pearl Pokémon Legends: Arceus Attacks Level Up TM & HM Egg Moves Standard Level Up Level Attack Name Type Cat. Att. Acc. PP Effect % — Quick Attack 40 100 30 -- The user lunges at the target at a speed that makes it almost invisible. This move always goes first. — Endure -- 101 10 -- The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. 4 Feint 30 100 10 -- This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. 8 Metal Claw 50 95 35 10 The target is raked with steel claws. This may also raise the user's Attack stat. 12 Counter ?? 100 20 -- A retaliation move that counters any physical attack, inflicting double the damage taken. 16 Work Up -- 101 30 -- The user is roused, and its Attack and Sp. Atk stats increase. 20 Rock Smash 40 100 15 50 The user attacks with a punch. This may also lower the target's Defense stat. 24 Nasty Plot -- 101 20 -- The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. 28 Screech -- 85 40 -- An earsplitting screech harshly lowers the target's Defense stat. 32 Quick Guard -- 101 15 -- The user protects itself and its allies from priority moves. 36 Force Palm 60 100 10 30 The target is attacked with a shock wave. This may also leave the target with paralysis. 40 Swords Dance -- 101 20 -- A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. 44 Helping Hand -- 101 20 -- The user assists an ally by boosting the power of that ally's attack. 48 Copycat -- 101 20 -- The user mimics the move used immediately before it. The move fails if no other move has been used yet. 52 Final Gambit ?? 100 5 -- The user risks everything to attack its target. The user faints but does damage equal to its HP. 56 Reversal ?? 100 15 -- An all-out attack that becomes more powerful the less HP the user has. TM Anchors Sword/Shield Brilliant Diamond/Shining Pearl Sword & Shield Technical Machine Attacks TM # Attack Name Type Cat. Att. Acc. PP Effect % TM00 Mega Punch 80 85 20 -- The target is slugged by a punch thrown with muscle-packed power. TM01 Mega Kick 120 75 5 -- The target is attacked by a kick launched with muscle-packed power. TM04 Ice Punch 75 100 15 10 The target is punched with an icy fist. This may also leave the target frozen. TM05 Thunder Punch 75 100 15 10 The target is punched with an electrified fist. This may also leave the target with paralysis. TM15 Dig 80 100 10 -- The user burrows into the ground, then attacks on the next turn. TM16 Screech -- 85 40 -- An earsplitting screech harshly lowers the target's Defense stat. TM21 Rest -- 101 10 -- The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. TM22 Rock Slide 75 90 10 30 Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. TM24 Snore 50 100 15 30 This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. TM25 Protect -- 101 10 -- This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. TM31 Attract -- 100 15 -- If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. TM33 Rain Dance -- 101 5 -- The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. TM34 Sunny Day -- 101 5 -- The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. TM39 Facade 70 100 20 -- This attack move doubles its power if the user is poisoned, burned, or paralyzed. TM40 Swift 60 101 20 -- Star-shaped rays are shot at opposing Pokémon. This attack never misses. TM41 Helping Hand -- 101 20 -- The user assists an ally by boosting the power of that ally's attack. TM42 Revenge 60 100 10 -- This attack move's power is doubled if the user has been hurt by the opponent in the same turn. TM43 Brick Break 75 100 15 -- The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. TM48 Rock Tomb 60 95 15 100 Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. TM57 Payback 50 100 10 -- The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. TM59 Fling ?? 100 10 -- The user flings its held item at the target to attack. This move's power and effects depend on the item. TM63 Drain Punch 75 100 10 -- An energy-draining punch. The user's HP is restored by half the damage taken by the target. TM65 Shadow Claw 70 100 15 -- The user slashes with a sharp claw made from shadows. Critical hits land more easily. TM75 Low Sweep 65 100 20 100 The user makes a swift attack on the target's legs, which lowers the target's Speed stat. TM76 Round 60 100 15 -- The user attacks the target with a song. Others can join in the Round to increase the power of the attack. TM79 Retaliate 70 100 5 -- The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. TM81 Bulldoze 60 100 20 100 The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. Technical Record Attacks TR # Attack Name Type Cat. Att. Acc. PP Effect % TR00 Swords Dance -- 101 20 -- A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. TR07 Low Kick ?? 100 20 -- A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. TR10 Earthquake 100 100 10 -- The user sets off an earthquake that strikes every Pokémon around it. TR12 Agility -- 101 30 -- The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. TR20 Substitute -- 101 10 -- The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. TR21 Reversal ?? 100 15 -- An all-out attack that becomes more powerful the less HP the user has. TR26 Endure -- 101 10 -- The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. TR27 Sleep Talk -- 101 10 -- While it is asleep, the user randomly uses one of the moves it knows. TR31 Iron Tail 100 75 15 30 The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. TR32 Crunch 80 100 15 20 The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. TR41 Blaze Kick 85 90 10 10 The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. TR46 Iron Defense -- 101 15 -- The user hardens its body's surface like iron, sharply raising its Defense stat. TR48 Bulk Up -- 101 20 -- The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. TR57 Poison Jab 80 100 20 30 The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. TR64 Focus Blast 120 70 5 10 The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. TR68 Nasty Plot -- 101 20 -- The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. TR69 Zen Headbutt 80 90 15 20 The user focuses its willpower to its head and attacks the target. This may also make the target flinch. TR85 Work Up -- 101 30 -- The user is roused, and its Attack and Sp. Atk stats increase. BDSP Technical Machine Attacks TM # Attack Name Type Cat. Att. Acc. PP Effect % TM01 Focus Punch 150 100 20 -- The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. TM05 Roar -- 101 20 -- The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. TM08 Bulk Up -- 101 20 -- The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. TM10 Work Up -- 101 30 -- The user is roused, and its Attack and Sp. Atk stats increase. TM11 Sunny Day -- 101 5 -- The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. TM17 Protect -- 101 10 -- This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. TM18 Rain Dance -- 101 5 -- The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. TM23 Iron Tail 100 75 15 30 The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. TM26 Earthquake 100 100 10 -- The user sets off an earthquake that strikes every Pokémon around it. TM27 Low Sweep 65 100 20 100 The user makes a swift attack on the target's legs, which lowers the target's Speed stat. TM28 Dig 80 100 10 -- The user burrows into the ground, then attacks on the next turn. TM31 Brick Break 75 100 15 -- The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. TM32 Double Team -- 101 15 -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. TM39 Rock Tomb 60 95 15 100 Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. TM42 Facade 70 100 20 -- This attack move doubles its power if the user is poisoned, burned, or paralyzed. TM44 Rest -- 101 10 -- The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. TM45 Attract -- 100 15 -- If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. TM52 Focus Blast 120 70 5 10 The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. TM56 Fling ?? 100 10 -- The user flings its held item at the target to attack. This move's power and effects depend on the item. TM58 Endure -- 101 10 -- The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. TM60 Drain Punch 75 100 10 -- An energy-draining punch. The user's HP is restored by half the damage taken by the target. TM63 Nasty Plot -- 101 20 -- The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. TM65 Shadow Claw 70 100 15 -- The user slashes with a sharp claw made from shadows. Critical hits land more easily. TM66 Payback 50 100 10 -- The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. TM75 Swords Dance -- 101 20 -- A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. TM80 Rock Slide 75 90 10 30 Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. TM82 Sleep Talk -- 101 10 -- While it is asleep, the user randomly uses one of the moves it knows. TM83 Bulldoze 60 100 20 100 The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. TM84 Poison Jab 80 100 20 30 The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. TM87 Swagger -- 85 15 -- The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. TM90 Substitute -- 101 10 -- The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. TM96 Strength 80 100 15 -- The target is slugged with a punch thrown at maximum power. TM98 Rock Smash 40 100 15 50 The user attacks with a punch. This may also lower the target's Defense stat. Egg Moves (Details) Attack Name Type Cat. Att. Acc. PP Effect % Cross Chop 100 80 5 -- Details The user delivers a double chop with its forearms crossed. Critical hits land more easily. Detect -- 101 5 -- Details This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Bite 60 100 25 30 Details The target is bitten with viciously sharp fangs. This may also make the target flinch. Mind Reader -- 101 5 -- Details The user senses the target's movements with its mind to ensure its next attack does not miss the target. High Jump Kick 130 90 10 -- Details The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. Vacuum Wave 40 100 30 -- Details The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. Bullet Punch 40 100 30 -- Details The user strikes the target with tough punches as fast as bullets. This move always goes first. Circle Throw 60 90 10 -- Details The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. Howl -- 101 40 -- Details The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats. Agility BDSP Only -- 101 30 -- Details The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. Crunch BDSP Only 80 100 15 20 Details The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. Low Kick BDSP Only ?? 100 20 -- Details A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. Iron Defense BDSP Only -- 101 15 -- Details The user hardens its body's surface like iron, sharply raising its Defense stat. Blaze Kick BDSP Only 85 90 10 10 Details The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. Follow Me BDSP Only -- 101 20 -- Details The user draws attention to itself, making all targets take aim only at the user. Meteor Mash BDSP Only 90 90 10 20 Details The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat. Isle of Armor Move Tutor Attacks Attack Name Type Cat. Att. Acc. PP Effect % Coaching -- -- 10 -- The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. Usable Max Moves Attack Name Type Cat. Max Att. Acc. PP Effect % Max Flare 130 101 10 -- This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. Max Lightning 130 101 10 -- This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. Max Strike 140(Phy)/110(Spe) 101 10 -- This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. Max Knuckle 100(Phy)/100(Spe) 101 10 -- This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. Max Phantasm 120 101 10 -- This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. Max Hailstorm 130 101 10 -- This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. Max Ooze 90 101 10 -- This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. Max Mindstorm 130 101 10 -- This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. Max Rockfall 130 101 10 -- This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. Max Quake 130 101 10 -- This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. Max Darkness 130 101 10 -- This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. Max Steelspike 130 101 10 -- This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. Max Guard 101 10 -- This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Transfer Only Moves Click here to see all transfer exclusive moves Transfer Only Moves (Details) Attack Name Type Cat. Att. Acc. PP Effect % Method Toxic -- 90 10 -- Gen VII TM06 A move that leaves the target badly poisoned. Its poison damage worsens every turn. Confide -- 101 20 100 Gen VII TM100 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. Dual Chop 40 90 15 -- Move Tutor - USM The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. Magnet Rise -- 101 10 -- Move Tutor - USM The user levitates using electrically generated magnetism for five turns. Role Play -- 101 10 -- Move Tutor - USM The user mimics the target completely, copying the target's Ability. Laser Focus -- 101 30 -- Move Tutor - USM The user concentrates intensely. The attack on the next turn always results in a critical hit. Power-up Punch 40 100 20 100 Gen VI TM98 Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. Fury Cutter 40 95 20 -- Move Tutor - PtHGSS The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. Mud-slap 20 100 10 100 Move Tutor - PtHGSS The user hurls mud in the target's face to inflict damage and lower its accuracy. Headbutt 70 100 15 30 Move Tutor - HGSS The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. Stats HP Attack Defense Sp. Attack Sp. Defense Speed Base Stats - Total: 285 40 70 40 35 40 60 Max Stats Hindering Nature Lv. 50 100 - 147 67 - 109 40 - 82 36 - 78 40 - 82 58 - 100 Lv. 100 190 - 284 130 - 215 76 - 161 67 - 152 76 - 161 112 - 197 Max Stats Neutral Nature Lv. 50 100 - 147 75 - 122 45 - 92 40 - 87 45 - 92 65 - 112 Lv. 100 190 - 284 145 - 239 85 - 179 75 - 169 85 - 179 125 - 219 Max Stats Beneficial Nature Lv. 50 100 - 147 82 - 134 49 - 101 44 - 95 49 - 101 71 - 123 Lv. 100 190 - 284 159 - 262 93 - 196 82 - 185 93 - 196 137 - 240 40 70 40 60 40 35 Sword/Shield/Brilliant Diamond/Shining Pearl Pokémon Legends: Arceus Attacks Level Up Move Shop Research Tasks Standard Level Up Level Attack Name Type Cat. Att. Acc. PP Effect % — 9 Rock Smash 40 100 20 50 The user attacks with a punch. This may also lower the target's defensive stats. 5 14 Bullet Punch 40 100 20 -- The user strikes the target with tough punches as fast as bullets. This also raises the user's action speed. 9 18 Bite 60 100 20 30 The user bites the target with viciously sharp fangs to inflict damage. 15 25 Iron Defense -- 101 20 -- The user hardens its body's surface like iron, raising its defensive stats. 21 31 Aura Sphere 80 101 10 -- The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. 29 40 Crunch 80 100 10 20 The user crunches up the target with sharp fangs. This may also lower the target's defensive stats. 37 48 Bulk Up -- 101 10 -- The user tenses its muscles to bulk up its body, raising its offensive and defensive stats. 47 59 Close Combat 100 100 5 100 The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's defensive stats. Move Shop Attacks Attack Name Type Cat. Att. Acc. PP Effect % Rock Smash 40 100 20 50 The user attacks with a punch. This may also lower the target's defensive stats. Bulldoze 60 100 20 100 The user tramples its target into the ground, dealing damage. This also lowers the target's action speed. Swift 60 101 20 -- Star-shaped rays are shot at the target. This attack never misses. Focus Energy -- 101 20 -- The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. Bulk Up -- 101 10 -- The user tenses its muscles to bulk up its body, raising its offensive and defensive stats. Rest -- 101 10 -- The user restores its own HP but also becomes drowsy. Thunder Punch 75 100 10 30 The target is punched with an electrified fist. This may also leave the target with paralysis. Ice Punch 75 100 10 30 The target is punched with an icy fist. This may also leave the target with frostbite. Drain Punch 75 100 10 -- The user attacks with an energy-draining punch that restores the user's HP. Poison Jab 80 100 10 30 The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. Zen Headbutt 80 90 10 20 The user focuses its willpower to its head and attacks the target. Rock Slide 75 90 10 30 Large boulders are hurled at the target to inflict damage. Shadow Claw 70 100 15 -- The user slashes with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. Iron Tail 100 75 5 20 The target is slammed with a steel-hard tail. This may also lower the target's defensive stats. Liked Food Springy Mushroom Dazzling Honey Hearty Grains Plump Beans Research Tasks Number caught 1 2 4 10 15 Number of you've defeated with Flying-type moves 1 2 4 6 10 Times you have seen it use Rock Smash 1 3 6 12 25 Times you've given it food 1 2 3 4 5 Times you've stunned it by using items 1 3 5 7 10 Number you've evolved 1 Stats Click here for full details HP Attack Defense Sp. Attack Sp. Defense Speed Base Stats - Total: 285 40 70 40 35 40 60 Lv. 50 Max Stats Hindering Nature Effort Level 0 130 103 67 61 67 92 Effort Level 5 150 130 87 80 87 117 Effort Level 10 193 187 130 120 130 169 Lv. 50 Max Stats Neutral Nature Effort Level 0 130 113 73 66 73 100 Effort Level 5 150 140 93 85 93 125 Effort Level 10 193 197 136 125 136 177 Lv. 50 Max Stats Beneficial Nature Effort Level 0 130 122 78 70 78 108 Effort Level 5 150 149 98 89 98 133 Effort Level 10 193 206 141 129 141 185 Lv. 100 Max Stats Hindering Nature Effort Level 0 220 166 112 103 112 148 Effort Level 5 240 193 132 122 132 173 Effort Level 10 283 250 175 162 175 225 Lv. 100 Max Stats Neutral Nature Effort Level 0 220 180 120 110 120 160 Effort Level 5 240 207 140 129 140 185 Effort Level 10 283 264 183 169 183 237 Lv. 100 Max Stats Beneficial Nature Effort Level 0 220 194 128 117 128 172 Effort Level 5 240 221 148 136 148 197 Effort Level 10 283 278 191 176 191 249 Stats HP Attack Defense Sp. Attack Sp. Defense Speed Base Stats - Total: 285 40 70 40 35 40 60 Lv. 50 Max Stats Hindering Nature Effort Level 0 130 103 67 61 67 92 Effort Level 1 135 110 72 66 72 98 Effort Level 2 138 113 75 68 75 101 Effort Level 3 140 116 77 70 77 104 Effort Level 4 148 126 85 78 85 114 Effort Level 5 150 130 87 80 87 117 Effort Level 6 153 133 90 82 90 120 Effort Level 7 165 150 102 94 102 135 Effort Level 8 168 153 105 96 105 138 Effort Level 9 170 157 107 99 107 142 Effort Level 10 193 187 130 120 130 169 Lv. 50 Max Stats Neutral Nature Effort Level 0 130 113 73 66 73 100 Effort Level 1 135 120 78 71 78 106 Effort Level 2 138 123 81 73 81 109 Effort Level 3 140 126 83 75 83 112 Effort Level 4 148 136 91 83 91 122 Effort Level 5 150 140 93 85 93 125 Effort Level 6 153 143 96 87 96 128 Effort Level 7 165 160 108 99 108 143 Effort Level 8 168 163 111 101 111 146 Effort Level 9 170 167 113 104 113 150 Effort Level 10 193 197 136 125 136 177 Lv. 50 Max Stats Beneficial Nature Effort Level 0 130 122 78 70 78 108 Effort Level 1 135 129 83 75 83 114 Effort Level 2 138 132 86 77 86 117 Effort Level 3 140 135 88 79 88 120 Effort Level 4 148 145 96 87 96 130 Effort Level 5 150 149 98 89 98 133 Effort Level 6 153 152 101 91 101 136 Effort Level 7 165 169 113 103 113 151 Effort Level 8 168 172 116 105 116 154 Effort Level 9 170 176 118 108 118 158 Effort Level 10 193 206 141 129 141 185 Lv. 100 Max Stats Hindering Nature Effort Level 0 220 166 112 103 112 148 Effort Level 1 225 173 117 108 117 154 Effort Level 2 228 176 120 110 120 157 Effort Level 3 230 179 122 112 122 160 Effort Level 4 238 189 130 120 130 170 Effort Level 5 240 193 132 122 132 173 Effort Level 6 243 196 135 124 135 176 Effort Level 7 255 213 147 136 147 191 Effort Level 8 258 216 150 138 150 194 Effort Level 9 260 220 152 141 152 198 Effort Level 10 283 250 175 162 175 225 Lv. 100 Max Stats Neutral Nature Effort Level 0 220 180 120 110 120 160 Effort Level 1 225 187 125 115 125 166 Effort Level 2 228 190 128 117 128 169 Effort Level 3 230 193 130 119 130 172 Effort Level 4 238 203 138 127 138 182 Effort Level 5 240 207 140 129 140 185 Effort Level 6 243 210 143 131 143 188 Effort Level 7 255 227 155 143 155 203 Effort Level 8 258 230 158 145 158 206 Effort Level 9 260 234 160 148 160 210 Effort Level 10 283 264 183 169 183 237 Lv. 100 Max Stats Beneficial Nature Effort Level 0 220 194 128 117 128 172 Effort Level 1 225 201 133 122 133 178 Effort Level 2 228 204 136 124 136 181 Effort Level 3 230 207 138 126 138 184 Effort Level 4 238 217 146 134 146 194 Effort Level 5 240 221 148 136 148 197 Effort Level 6 243 224 151 138 151 200 Effort Level 7 255 241 163 150 163 215 Effort Level 8 258 244 166 152 166 218 Effort Level 9 260 248 168 155 168 222 Effort Level 10 283 278 191 176 191 249 40 70 40 60 40 35 <--- #446 Munchlax #448 Lucario ---> Standard Level Up Sword & Shield Technical Machine Attacks Technical Record Attacks BDSP Technical Machine Attacks Isle of Armor Move Tutor Attacks Attack Name Type Cat. Att. Acc. PP Effect % Coaching -- -- 10 -- The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. Usable Max Moves Attack Name Type Cat. Max Att. Acc. PP Effect % Max Flare 130 101 10 -- This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. Max Lightning 130 101 10 -- This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. Max Strike 140(Phy)/110(Spe) 101 10 -- This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. Max Knuckle 100(Phy)/100(Spe) 101 10 -- This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. Max Phantasm 120 101 10 -- This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. Max Hailstorm 130 101 10 -- This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. Max Ooze 90 101 10 -- This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. Max Mindstorm 130 101 10 -- This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. Max Rockfall 130 101 10 -- This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. Max Quake 130 101 10 -- This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. Max Darkness 130 101 10 -- This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. Max Steelspike 130 101 10 -- This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. Max Guard 101 10 -- This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Transfer Only Moves Click here to see all transfer exclusive moves Transfer Only Moves (Details) Attack Name Type Cat. Att. Acc. PP Effect % Method Toxic -- 90 10 -- Gen VII TM06 A move that leaves the target badly poisoned. Its poison damage worsens every turn. Confide -- 101 20 100 Gen VII TM100 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. Dual Chop 40 90 15 -- Move Tutor - USM The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. Magnet Rise -- 101 10 -- Move Tutor - USM The user levitates using electrically generated magnetism for five turns. Role Play -- 101 10 -- Move Tutor - USM The user mimics the target completely, copying the target's Ability. Laser Focus -- 101 30 -- Move Tutor - USM The user concentrates intensely. The attack on the next turn always results in a critical hit. Power-up Punch 40 100 20 100 Gen VI TM98 Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. Fury Cutter 40 95 20 -- Move Tutor - PtHGSS The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. Mud-slap 20 100 10 100 Move Tutor - PtHGSS The user hurls mud in the target's face to inflict damage and lower its accuracy. Headbutt 70 100 15 30 Move Tutor - HGSS The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. Stats HP Attack Defense Sp. Attack Sp. Defense Speed Base Stats - Total: 285 40 70 40 35 40 60 Max Stats Hindering Nature Lv. 50 100 - 147 67 - 109 40 - 82 36 - 78 40 - 82 58 - 100 Lv. 100 190 - 284 130 - 215 76 - 161 67 - 152 76 - 161 112 - 197 Max Stats Neutral Nature Lv. 50 100 - 147 75 - 122 45 - 92 40 - 87 45 - 92 65 - 112 Lv. 100 190 - 284 145 - 239 85 - 179 75 - 169 85 - 179 125 - 219 Max Stats Beneficial Nature Lv. 50 100 - 147 82 - 134 49 - 101 44 - 95 49 - 101 71 - 123 Lv. 100 190 - 284 159 - 262 93 - 196 82 - 185 93 - 196 137 - 240 40 70 40 60 40 35
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Isle of Armor Move Tutor Attacks Usable Max Moves Standard Level Up Move Shop Attacks <--- #446 Munchlax #448 Lucario --->
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